Introduction
Rendering
1.
Deferred Rendering
1.1.
GBuffer
1.2.
Material Types
2.
Textures
3.
Vertex Attributes
4.
Eye Materials
5.
Hair Materials
6.
Core Crystal Materials
7.
Fur Materials
8.
Outlines
Animation
9.
Shape Keys
Resources
Light
Rust
Coal
Navy
Ayu
Xenoblade Rendering Research
Resources
xc3_lib
- libraries and tools for working with rendering related file formats
xc3_model_py
- Python bindings for xc3_model
Xenoblade Data Hub
- a site with various helpful links and a link to the research discord